New Core Mechanic in Elemental Wars 🔥
Unleash the power of your Meowgons and enjoy a new gameplay experience with cards 🎴
How it works:
1.
Skills - completely changed battle mechanics. You and your opponent still have 3 units each, but now each unit has skill cards.
2.
Cards - at the start of battle you have 18 cards, 5 of them are dealt immediately into your hand. To play a card and use its ability, drag it onto the field. +2 cards are dealt each turn
3.
Mana - it is required to use cards, and each card has its own cost. The maximum amount of mana available at the beginning of combat is 4. Mana is restored after each round depending on how many units you have.
5.
Death of a unit - each Meowgon death takes 1 mana. When a unit dies, its cards are removed from your hand and your deck.
6.
Card Desperate Throw - default cards, start to be dealt when you run out of unit cards.
7.
Initiative scale - the scale at the top of the screen shows in what order the Meowgons will go. It depends on the speed of the units, the turn can change. If all units have the same speed, the turn is determined randomly.
📌Try the
new mechanics here
Feel free to ask questions in the comments 🙌
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