Weekly BD Update - 8th April
What's goin on FELLERS!
Let's start the week with a good old update...
1️⃣ INTERACTION INPUT LAG FIXED
We encountered an issue in testing relating to input lag when trying to interact with certain objects, including ammo air-drops and meteoroid fragment power-ups. It's crucial for a player to be able to access these items when caught in a sticky gameplay situation, however a tiny amount of input lag was making these scenarios that much more difficult. We have since reduced the time it takes to collect resources from these interactable objects giving more power to the player in these tense moments.
2️⃣ GAMEPLAY BALANCING
With community testing coming up we've been exploring ways to greatly improve the gameplay loop with minor adjustments. we've further tweaked a few key variables such a specific weapon damage, in-game economy and even the speed of certain enemies and attacks, finding the right balance of accessible, challenging and rewarding.
HAVE AN AWESOME WEEK GUYS!
❤️
@everyone
- The Battle Drones Team
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